Discussion:
[17/30] parasite eve2
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Alexey Fayans
2007-09-12 13:49:17 UTC
Permalink
hi there, Dmitry!

* parasite_eve_ii_i.txt [■■■■■■■■■■■■■■■■■·············] [17/30] *

take out the laser guns and the golem.

Once your done, enter through the big door at the end to enter
the Pod Gantry and the final series of scenes.

Aya will confront No 9 here, Eve's here too and she's got the
weird helmet thing on again, but the biggest surprise is KYLE
standing next to No 9. They were working together in this.
No 9 will start talking about his brilliant plans and how Eve
will be helping him and blah blah.

Kyle walks up now and starts his dumb speech, during which he
takes out the gun and shoots Aya in the gut, its only a flesh
wound but Kyle walks up with the gun drawn, the next shot won't
miss. But Kyle turns around and shoots No 9 from close range
who cannot believe Kyle was a traitor, and gets killed by the
very big mitochondria that eve was powering.

But its not over, the three remaining people notice something
coming down from the sky, shimmering like a star. But its really
the satellite shooting huge hyper velocity shots from the orbit
to clear every thing out permanently. First, Dryfield gets blown
to bits, then one shot hits the big NMC but it doesn't do much.

After some more talking and seeing what happened to Kyle, when
Aya is back in our control, you will be standing outside the
Pod gantry doors, take the small elevator next to you down and
once you've reached down head for the Pod gantry door on B2.
Down here you will be attacked by a invisible golem in this room
so if you want to kill it, do it. But enter the door any how.

After a few more series of scenes, the final boss will start
to rise from the depths of the place. Its time.



FINAL BOSS FIGHT : MITOCHONDRIA BABY
-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0

Now, the first thing you'll notice about this boss is that it
has about 6 places you can hit, arms, head stomach, back side.
First, we're going to hinder its movements. So start running
around the creature when you've reached its back side. Quickly
cast energy shot lv 3 on yourself and take out the MM1 GRENADE
LAUNCHER from the attachment list.

Now blast the tail of the boss from behind, you should be able
to get a few good shots thanks to this awesome gun. As soon as
the tail part gets finished the boss's movements will become
very slow. Now you can easily run from its line of sight. Now
if you want to gain the max amount of BP and XP from this fight
then I would recommend you to run around out of the sight of the
boss and finish off both of its arms one at a time.

It also helps killing as many parts of the boss as you can before
the head since each one of the parts has its own paralyzing
attack which will cause either a status damage or just damage.
Once your satisfied with your work, run in front of the boss and
fire a few grenades square in its head. When the head falls off
the core in the middle of the chest will finally open.

NOTE, that the core will take a few seconds to charge a big
attack and IF that attack hits you, its as good as game over for
you in a single attack, now to counter this attack, run quickly
around in any direction to get the hell out of its sight, the
super attack is a little wide too so you have to be quick. Also
cast antibody to give yourself a minor chance of surviving one
of the super attacks.

Now cast Energy shot lv 3 once again if it runs out, now start
running around the boss keeping mind not to get in its path if
its charging the super attack. But we still have to kill the boss
and the core's the way to do it. Now get to a little side of the
boss and wait for it to open its mouth for charging, you can fire
off one or two rounds and run for the hills before the charge is
done. After that from which ever side you were running from, quickly
shoot a grenade or two into its core before it closes it.

Continue it like this with a combo of grenades and energy shots,
use recoveries if your health gets low, and soon the boss will die.
This was a hard one.


---


Now, its not game over yet folks, you will get back in control of
Aya, first thing you should do is heal yourself completely with
any thing you can get, like ringer's solution or protein or any
recoveries not attached to your armor. After that refresh your
armor attachments and make sure that Aya's HP and MP are full
before you continue on.

Now, when your ready for the final encounter, run up to the lit
panel on this circular hallway and use the BOWMAN's card on it.
You will have a scene of a bridge in the center of the room and
it will get right under where Eve was hanging before. But before
Aya can get to her, Eve is taken by the mitochondria baby.


FINAL BOSS FIGHT II : EVE's REBIRTH
-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-

Yes, its the EVE we knew and hated before, and she's back here
once again thanks to the mini eve and mitochondria baby. Eve
will come out in front of you to start the fight. IMMEDIATELY
get to the right corner of the bridge, dont stay in the middle.
If you stay in the middle then your as good as dead, believe me.

Now, after you have successfully reached the right side area
first off cast antibody on yourself, after that cast energy
shot on yourself and get ready with the grenade launcher. Now
lets talk about the fight. The boss has one or two trademark
attacks. First the boss will come down from a great height and
smack itself in the middle of the bridge where we were once
standing. While eve is slwoly flying away from there, fire off
one or two quick shots of the grenades over to her.

Secondly, the boss will do a head first charge right where you
are standing often, if that attack hits you then you'll be very
damaged, so as soon as you see Eve coming in your direction,
quickly scatter left or right and get the hell out of its way.
If you are able to dodge the attack then eve will smack against
the wall and will retreat slowly, giving you a little time
to smack a grenade or two in her.

If she hits you with this attack then she will disappear in a
portal right after attacking you, now she will emerge right
from the center of the screen, keep your eyes on its base and
as soon as you see a weird distortion happening, quickly start
firing off grenades over there.

Besides that, the boss will make a little transparent copy of
itself, the clone will come right for you and hit you while the
real Eve flies up, hit the clone with a grenade before it can
even reach you to get rid of it. Now continue this on slaught of
grenade from your part and soon the boss will change its attack
tactics. Now the boss will stand in the middle of the bridge and
get ready for a big magic spell.

During the boss's charging you will notice your MP bar rising,
dont wait for the boss to make its move, cast a new wave of
energy shot and stuff the boss full of a couple of grenades
while its charging, not only is eve vulnerable at that time
but you hitting her will also cause her to stop attacking, now
that was a close one lol. Now eve will do a mix of all the
attacks that she's been doing through the whole fight.

This fight will take any where from 50 or more grenade from
your part so I really hope that you had all the grenades
that we'll be needing in this fight. Soon Eve stars to bleed
that means its almost over, continue the slaughter and soon
the fight will end with Eve pulling off a stunt.

-----


Now you will have one of three minor ending sequences.

If you have been following the walkthrough then you will get the
best ending that we've been after this whole time, first off Aya
will have a little chat with Kyle who just disappears after that.
After Aya and Eve are rescued by the military they will both be
back to their own lives. On the other side the president is happy
that they have managed to stop the crisis and the humans are the
leaders of this planet once again. The president will think of
inviting the beautiful hunter (Aya) over for congratulations.
But his mood suddenly changes with he finds out that their double
agent quit the job after the mission was over and he's still alive.
The prez isnt happy since that guy knows too many secrets.

Who the guy is ? I think its Kyle.

One year after the incident, Aya will be telling her epilogue,
she and Eve decided to live a normal life as sisters, Pierce
and Maeda continued their research, but they never heard from
Kyle again. Maybe he died in the gantry.


SEPTEMBER, 2001
-------------------
NY City, museum


Aya and Eve will be watching through the different science
exhibits when the doors open and a figure walks in, it looks
very familiar, and Aya raises a smile when she realizes who
this person is.





THE
END
Alexey Fayans
2007-09-12 13:49:18 UTC
Permalink
hi there, Dmitry!

* parasite_eve_ii_i.txt [■■■■■■■■■■■■■■■■■■············] [18/30] *

7.
!*!*!*!*!*!*!*!*(`'╖.╕ ╕.╖'┤)╕.╖'┤)╕.╖'┤)*!*!*!*!*!*!*!*!*
_ _ _ _
___| |_| |_ ___ ___ ___ ___ _| |_|___ ___ ___
| . | _| | -_| _| | -_| | . | | | . |_ -|
|___|_| |_|_|___|_| |___|_|_|___|_|_|_|_ |___|
|___|
!*!*!*!*!*!*!*!*(`'╖.╕ ╕.╖'┤)╕.╖'┤)╕.╖'┤)*!*!*!*!*!*!*!*!*


Now, there are 2 big endings in the game and one minor variation
to one of the endings, so there's three different endings in
real. Here I will explain what these endings are and what you
have to do in order to get the endings.


BEST ENDING
-----------

This is the ending that we've been following in the entire
walkthrough, if you have done every one of the following
tasks then you will get the following ending. Take note.

1. Make sure that Flint is alive at the end of the fire spitting
bit ANMC boss fight, to save flint you have to finish the
fight in less then 5 minutes from when it starts, if you are
able to do enough damage in the allotted time then you will see
a little scene of the boss screaming and holding its bloody
face, otherwise Flint will come in and die.

With this step when you go meet Gary Douglas back in his
trailer before heading for the shelter, he will ask you to
open the iron crate and inside you will find an awesome
automatic handgun.

2. Solve the full moon puzzle and return to Dryfield through
the now opened full moon puzzle gate, if you decide to not
do this then you will not receive the BOWMAN's card, instead
Kyle will give you another card which works just like BOWMAN's
card. But you won't be on your way to the best ending.

3. Save Pierce and talk to mr Douglas when your back in Dryfield.
After going through the full moon gate, when you come out in
the town again, first go and make sure that Pierce is alive,
you only have to give him one ice pack to SAVE him, but you
can give him three packs for more items. After that go and
talk to Gary in his trailer, then return back to the shelter.

4. When your in the laboratory after using the computer there,
the phone will ring. This part is just as an indicator. If
it is Pierce on the other line it means that you are going
for the good ending and he is inside the shelter now. But if
its Kyle on the other side that means that you didn't save
Pierce in Dryfield.

5. If you meet Pierce in the Pod gantry that means your on your
path for the good ending, if its Kyle, your bad.

6. In EVE's room after the big BOWMAN creature fight, the phone
will ring, if it is Pierce on the other line then your on the
good ending path, if the phone goes blank as soon as you pick
it up that means that your on the bad path.

7 GO TO the pod gantry after the whole eve part is done to check
on what happened to Pierce, now CHECK THE PHONE for the note
that Pierce left and read through it, this will also determine
the good ending. Its not necessary to call back.

8. Outside in the military base camp, if you saved Flint then you
will see him here, also if you are going for the good ending
then Jodie will be next to the camp, otherwise it will be
Rupert, also the big pile of ammo will have all sorts of ammo
if your on the good path, but if your on the bad path then you
will only have 2 or 3 kinds of ammo.

9. Use the teddy bear on Flint and make sure that he reaches with
you to the area with the wounded marine, I dont know if this
is necessary or not but I do it none the less.

10. SAVE PIERCE from the golem storage room. If you do not save
him here at this point then you will get the average ending
which isnt that much different from the good one but still
thats not what we want.

Now finish the game and this will be the ending.

Aya will have a little chat with Kyle who just disappears after
that and Aya passes out. After Aya and Eve are rescued by the
military they will both be back to their own lives. On the other
side the president is happy that they have managed to stop the
crisis and the humans are the leaders of this planet once again.
The president will think of inviting the beautiful hunter (Aya)
over for congratulations. But his mood suddenly changes with he
finds out that their double agent quit the job after the mission
was over and he's still alive. The prez isnt happy since that guy
knows too many secrets.

Who the guy is ? I think its Kyle.

One year after the incident, Aya will be telling her epilogue,
she and Eve decided to live a normal life as sisters, Pierce
and Maeda continued their research, but they never heard from
Kyle again. Maybe he died in the gantry.


1 YEAR LATER

Aya and Eve will be watching through the different science
exhibits when the doors open and a figure walks in, it looks
very familiar, and Aya raises a smile when she realizes who
this person is.


-


AVERAGE ENDING
--------------

This is basically a little variation of the good ending and
there isn't much difference between the two endings.

1. Follow all the steps of the good ending but dont bother
saving Pierce, the best way to pull this off is to just
follow the normal walkthrough (and we will save Pierce
at the water tower since he will give the OFUDA) but once
your at the ending parts of the game, dont save Pierce
from the golem storage room. He will die from the cold.


The ending will basically be exactly the same as the above one
but there will be a little variation in the ending epilogue.
Pierce died, and thats the sad part about this ending.



BAD ENDING
----------

To get this ending we must have the poor dog killed lol
Even though the ending isnt all that different, its still
classified as the other ending in the game, for this we
will get Pierce killed and Flint will also not live.

1. During the fight with the big flame throwing ANMC boss
at dryfield, take your time in that fight and when you
pass about 5 minutes with out damaging the boss enough,
Flint will come out and start barking at the creature.
It will get pissed off and kill Flint. Continue and end
the fight like we normally would.

With this method, when you go to meet Gary again in the
trailer he will give you the CHICKEN PLATE, no guns.

2. Dont bother going for the full moon puzzle.

3. This is a little variation, now if you continue checking
the lab with Kyle, he will hand Aya another card similar
to BOWMAN's card, and you wont have to fight the BOWMAN
creature any more to get his card, you can go straight to
the operating room from the elevator hall b2.

4. Another variation is that after using the computer when
you pick up the phone KYLE will be on the other side, he
will tell you to find him in the Pod gantry and meet him
there. Now you must go and meet him there right now.

5. In the Pod gantry, unlike Pierce, Kyle will come with you
until you have reached the first area in the Neo Ark area.
Here Kyle's hand will catch on fire and Aya will tell him
that only she can go through the next area and that Kyle
should head back up, the rest of the Neo Ark will be same.

6. After you've killed the giant bowman creature and are in
Eve's room, here the phone will ring, if you are going for
the bad ending then the phone will go dead as soon as you
pick it up, Pierce won't be on the other line since we
didn't save him at all.

7. A few variations here that after this if you go back to
the pod gantry to turn the security system off, if you
use the phone here to talk to HQ then Jodie will pick it
up and tell Aya that Rupert is on her way to meet her.

8. Several variations at the military base camp, first off you
will not see Flint here since we didn't save him, secondly
the ammo stash next to the camp will have very few different
kinds of ammo. Thirdly Rupert will be standing next to the
camp, not Jodie. Talk to Rupert and he will tell you that
he came here on a vacation. He will give Aya the Mongoose
revolver and a few Maeda SP rounds. These rounds can cause
HUGE damage to Eve's final form, save them.

9. Pierce won't be in the golem freezer at all, also when you
reach the part with the injured marine in it, Flint will
not be here so the marine will keep sitting here. Means
you can't get the super grenade launcher. But I have read
in several sources that it is possible to save this marine
by heading back all the way to the base camp and telling
one of the standing marines about the injured one. They
Alexey Fayans
2007-09-12 13:49:18 UTC
Permalink
hi there, Dmitry!

* parasite_eve_ii_i.txt [■■■■■■■■■■■■■■■■■■■···········] [19/30] *

will come pick the guy up and then you can go back to the
parking lot to buy the MM1.

10. The ending dialogue will be very different, Aya will fall
down the Pod gantry and will look at Kyle before she
falls unconscious. The remaining ending will be the same
except you wont see the museum scene.






8.
!*!*!*!*!*!*!*!*(`'╖.╕ ╕.╖'┤)╕.╖'┤)╕.╖'┤)*!*!*!*!*!*!*!*!*
_ _ _ _ _
|_| |_ ___ _____ ___ | |_|___| |_
| | _| -_| |_ -| | | |_ -| _|
|_|_| |___|_|_|_|___| |_|_|___|_|
VERY LONG
!*!*!*!*!*!*!*!*(`'╖.╕ ╕.╖'┤)╕.╖'┤)╕.╖'┤)*!*!*!*!*!*!*!*!*



Ah yes, its the lists menu, what squaresoft game is not
with out a good list of items weapons and armors.

Here is a list of all sorts of items that you can find in the
game we'll start with the weaponry.



_ _ _ ___ ___ ___ ___ ___ ___
| | | | -_| .'| . | . | |_ -|
|_____|___|__,| _|___|_|_|___|
|_|

Here is a list of all weapons you can find or buy in the game
and their brief descriptions, keep an eye out for the weapons
you like and reach for them during the game.



AS12 SHOTGUN
------------

The mother of all shotguns, this shotgun can fire off 20 odd
rounds without you having to reload, a very awesome gun against
enemies with very high HP or several big bosses that dont move
around that much.


GRENADE PISTOL
--------------

This is your standard grenade launching gun, it can fire off
one grenade at a time, and can fire off just about any kind of
grenade you come across in the game, unless you did not get the
M249, this should be your pick against the final boss.


GUN BLADE
---------

Those who have played Final Fantasy 8 will be familiar with this
gun, it can only be unlocked after finishing the game once, not
only is it a sword but you can attach shotgun shells to it too,
press the primary attack to attack with the normal sword and just
as the weapon makes impact with the enemy, hit the secondary
attack button to fire off the shotgun round, just like in FF8.
Causes serious amounts of damage.


HYPERVELOCITY GUN
-----------------

This gun can only be unlocked after beating the game once with
a high score, it takes a huge time to reload but kills just
about everything instantly. Nuff said.


HAMMER
------

Another attachment you can make to the M4A1 rifle, its a high
voltage stun gun, useful for shocking the hell out of enemies.


JAVELINE
--------

The javelin is another attachment that can be made to your M4AI
Rifle, this is the best attachments when your out facing golems


M93R HANDGUN
------------

This is the first weapon in the game, this is your basic standard
handgun, the primary attack of the gun fires three rounds of burst
ammo capable of knocking the smaller enemies backwards, the second
fire functions fires one shot at a time like a normal handgun.
Overall this one is very useful especially thanks to the burst
fire. Stronger ammunition can make it useful till the ending parts.


M249 GRENADE LAUNCHER
---------------------

The most devastating weapon in the game, it looks like a tear
gas launcher but it can launch your standard explosive grenades
as well, five in a row, which makes this weapon the ideal thing
against the final boss, you can only get this weapon if your
heading for the good ending, and flint is with you when you save
the injured man before the final fight. Too bad that the weapon
is obtained about 10 minutes till the final fight. But its cool.


MP5A5 SUB-MACHINE GUN
---------------------

This is probably one of the fastest guns in the game, a standard
sub machine gun which fires off the standard 9mm rounds at very
high speed, the secondary attack of this gun is a blinding light
which can give you a few extra moments to pump lead into the
opponents in front of you, a very good gun against the faster
moving enemies.


M4A1 ASSAULT RIFLE
------------------

This is the standard weapon used by the US army and marine forces
it can fire off 5.56 mm rounds in either a burst of three rounds
or a single round at a time. Also the gun can be equipped with
several other attachments like a portable grenade launcher, a
combat light or a pyke for some flames, this makes this gun one
of the most useful pieces of equipment in the game, a must buy.


M4A1 GRENADE LAUNCHER
---------------------

One of the attachments used with the M4A1 rifle is this small
grenade launcher which can fire off your standard explosive
grenade similar to the grenade pistol, with this attachments
you get a good rifle and a grenade launcher in one. Awesome.


M9 BAYONET
----------

Another attachment you can make to the M4A1 rifle, its a close
combat bayonet, useful for when your out of ammo.


M950 AUTO
---------

If you manage to save Gary's dog after the fight with the huge
boss in Dryfield, he will give this to you as a reward, this
gun fires off the standard 9mm rounds at a continuos pace until
it runs out of the 100 ammo clip pack. One of the best guns
to use against a single enemy in the area. Good one.


M249 MACHINE GUN
----------------

Found in the later stages of the game, this gun can fire off
rounds quicker then water flowing from a tap, comes especially
handy against the enemies near the end of the game which have
high HP, it drains all of it out quickly.


MONGOOSE
--------

A specially crafted .44 magnum that Aya will receive from Rupert
if your heading for the bad ending, the gun is very accurate and
highly use able for the stage you get it, the golems are cannon
fodder against this, but the real problem is the ammo for it. It
is very limited and I would advice you to just save the given ammo.


PO8 PISTOL
----------

One of the useless guns in my opinion, you can buy this gun
from Gary in his trailer gun collection, it is a semi auto
pistol which can fire off rounds at a reasonable rate. nuff said.


PIKE
----

Another attachment you can make to the M4A1 rifle, this is one
of the useful one's, it can deliver a continuos stream of fire
at the enemy in sight, very useful and can kill certain enemies
which are weak against fire very quickly.
Alexey Fayans
2007-09-12 13:49:18 UTC
Permalink
hi there, Dmitry!

* parasite_eve_ii_i.txt [■■■■■■■■■■■■■■■■■■■■··········] [20/30] *



PA3 SHOTGUN
-----------

The smaller and faster version of the SPAS shotgun, this gun is
also very handy through out the first half of the game, since it
has a slightly faster rate of fire, you can pump your enemies
full of lead, the buckshot ammo comes with the scatter effect
so you can damage multiple enemies at the same time.


SP12 SHOTGUN
------------

This shotgun can only be found in the shelter area, the gun is
pump action so you would have pauses between each shot, but
the power with which the shell comes out is truly amazing,
mix this with the high powered shotgun ammo and your in for
a ride, this weapon can be one of the most powerful weapon in
the game if your using the high powered shotgun ammo, can come
in good use against slower golem's and several other kinds.


TONFA BATON
-----------

This should only be used as a last resort against the bigger
enemies but your free to use this weapon till it comes apart
against the small enemies, the only problem is that you have
to be standing right next to the enemy in order to attack from
this, but surprisingly this weapon is under rater and it is
highly useable in the earlier parts of the game to save ammo.



_ _ _ _ _ _
| |_ ___| |_| |_| |___ |_| |_ ___ _____ ___
| . | .'| _| _| | -_| | | _| -_| |_ -|
|___|__,|_| |_| |_|___| |_|_| |___|_|_|_|___|


This list will contain all items that you can use in or
out of battle or that can help you during battles, this
includes health items and accessories.


BELT POUCH
----------

This little gem of an item can add 1 more space to your armor
attachment capacity, you can find them mostly from after big
battles and I think there is also one place from where you
can buy them, or was that in the replay mode, I dont remember
properly. But remember that each weapon has a limit to the
number of pouches you can attach, so dont waste it all. Keep
them stored for ending armors that you'll use.


CAN (coca cola)
---------------

These are the most common healing items you can find, especially
in the dryfield area, check any and every fridge or thing like
that and you'll find one can, these are also obtained after
a lot of fights. They restore 80 MP points and 30 or 40 HP
points. Really come in handy after battles.


COMBAT LIGHT
------------

This little gem of a light can cause the enemies in front
of you to go blind, meaning that they will miss you with
their attacks, but keep in mind it only works on the ANMC
dont bother using this on the gun turrets or anything big.


EAU DE TOILETTE
---------------

When used, this item will increase Aya's physical abilities
for a little period of time, but the bad thing is that after
using it all you can do is cast strong magic, you really
dont need to use them at all.


FLARE
-----

Another small accessory that causes a few status effects
like darkness to your enemies, but this is very weak and
will mostly only cause status's to the weaned of your
enemies. Really not worth it.


GPS DEVICE
----------

This little baby should always be one of your attachments
during combat, the positioning device will tell you where
your enemies are during the battle and about hot zones
full of enemies off the map, with this you can track off
screen enemies easily and fire in their directions causing
them to die off screen.


HOLY WATER
----------

One of the few special items, here's how this baby works
You can use the holy water in 2 ways, either use it normally
as an item and it will invoke the METABOLISM spell for your
P.E, or as I would like to advice you, ATTACH IT to your armor
attachment list and it will reduce the damage you take by 20%.


HUNTERs GOGGLES
----------------

Special goggles that you can get by continuos scoring in
the training room in the MIST head quarters early on in
the game, also can be found in replay mode. If you have
them attached to your armor, then they will prevent you
from going into darkness status. Really useful later on.


LIPSTICK
--------

You can find the first one in Pierce's SUV after you save
him on the water tower, if you use it as a normal item then
it will raise your max MP by 1. If you put it as an attachment
in your armor, then it will prevent Aya from going into Silence
status. Really more useful as an attachment.


MEDICINE WHEEL
--------------

One of the few special items, here's how this baby works
Like the Holy water, the medicine wheel is also an item that
will benefit you more if you attach it to your attachments
list, but you can also use it like a normal item from your
inventory and it will invoke one of the wind category spells.
If attached to your armor this will get you some super cool
bonus items in the game. Like double ammo, STRONGER ammo and
more items then usual. This is worth it.


M.I.S.T ID CARD
---------------

This is one of those " I always have it" items, not of any
use in the entire game, Aya will show the badge to people
in scenes where needed, its just a proof that Aya actually
is a MIST hunter and not a con artist.


MP BOOST 1
----------

This is your MP recovering items, keep a few of these handy
for the big magic battles, if used normally from the menu it
will restore 30 MP points, if used as an attachment during
battle it will restore 25 MP points. Keep them handy.


MP BOOST 2
----------

The bigger MP boosting drink, you should always have more
then one of these with you at all times, when you use it
from the menu as a normal item then it will restore your
full MP. If you use it as an attachment during battle then
it will restore 100 MP points.


OFUDA
-----

One of the few special items, here's how this baby works
OFUDA is another special item just like the HOLY WATER and
the MEDICINE WHEEL, if you attach it to your armor attachment
list then it will raise your P.E powers by 20% !!!! . This
can make all your fire spells really powerful. I highly recommend
you get this little gem of an item.


PENICILLIN
----------

This is your status curing medicine, used only during battles
as after battle the status will ware off automatically, keep
them stored for the big boss battles near the end since at
that time the status effect attacks become more frequent.


PROTEIN CAPSULE
---------------
Alexey Fayans
2007-09-12 13:49:18 UTC
Permalink
hi there, Dmitry!

* parasite_eve_ii_i.txt [■■■■■■■■■■■■■■■■■■■■■·········] [21/30] *


This is the super healing item, equivalent to the ELIXIR's
in other square games, it will restore your HP and MP both
to the maximum value, but on using it, it will also raise
your max HP bar 5 points. Really handy in the ending area's.


RECOVERY 1
----------

This little baby will restore 50 of your health if used in
menu's outside of battle, during battle if used as an
attachment it will restore 45 HP. Found in several places.


RECOVERY 2
----------

This bigger baby will restore 100 health if its used in menu's
outside of battle, during battle it will restore only 90 HP as
an attachments, also found a lot.


RECOVERY 3
----------

This biggest baby will restore full health if its used in
menu's outside of battle, during battle it will restore only
150 HP as an attachments, not that rare, but not common either.


RINGERs SOLUTION
----------------

Similar to the Protein capsule, this thing will also restore
your max HP and MP once used, but they will not raise your
max MP or HP bar, since they are a bit more common then the
protein capsules, you should have one or two attached to the
attachment lists for boss battles.


SKULL CRYSTAL
-------------

One of the few special items, here's how this baby works.
When attached to your armor, this little baby can raise your
normal bullet damage by 20 percent, its very awesome if used
with energy shot, it can turn your guns into lethal weapons.
If used normally as in item from the menu it will raise one
level on any of the fire spells currently invoked.


STIM
----

This is your SECOND status curing medicine, used only during
battles as after battle the status will ware off automatically,
keep them stored for the big boss battles near the end since
at that time the status effect attacks become more frequent.



_ _ _
___ ___ _____ ___ ___ | |_|___| |_
| .'| _| | . | _| | | |_ -| _|
|__,|_| |_|_|_|___|_| |_|_|___|_|


Here is a list of all the different armors that you can buy
from various shops during the game. The costs are not written
I dont think its important. If you gotta buy something, just
du it.



ASSAULT SUIT
------------

One of the average armors in the game, it will not raise your
defense power that whole lot but since it has a good amount of
attachment slots by default, its ideal for fast and quick paced
battles where you dont have a high chance of getting hit. This
armor will add 10 more MP to your max MP bar at that time and
it will also have permanent resistance to the poison status.
Overall not a shabby piece of equipment.


AYA's SPECIAL VEST
------------------

This is my favorite piece of armor in the entire game, not just
for its name either, when you are wearing this it will let you
fire your bullets faster, this means that you can fire grenades
at a faster pace, but the only shabby part is that you cannot
get this until you are near the very end of the game, you can
get this from the military camp or parking lot dude. Combine
this with quick grenade fires from MM1 and so long miss Eve.


CHICKEN PLATE
-------------

Trust me, we dont want to get this item if we're going by the
walkthrough, Gary Douglas will give this to you if you got
Flint killed during the previous boss fight, nothing to the
armor but we just dont want to see this item.


COMBAT ARMOR
------------

One of the stronger defense based armor's in the entire game,
has low attachment slots but the defense makes up for it, this
can be bought from the BP machine in the armory of the shelter.
Really comes in handy during tough battles, and besides defense
it also prevents aya from going into the silence status.


E.O.D SUIT
----------

This is one of the average so so armors in the game, you can
only get this if your following the good ending, after saving
Pierce on the water tower in Dryfield, go talk to mr Douglas
and among his new stash of equipment, this will also be there.
This will prevent stuff like body heat and explosions according
to its description.


LEATHAR JACKET
--------------

This is Aya's default and her favorite piece or armor, its a
specially crafted leather jacket which can prevent Aya from
going into paralysis status, it also raises your max HP bar
by 10 points. Over all its okey, but ditch this armor as soon
as you get a hold of the next one.


MONK ROBE
---------

This is one of the best secret items that you can unlock in
the game, it not only has the best defense values, but it
also gives you 10 attachment slots by default and it will
add 100 MP to your max MP count, a really awesome armor which
should be called the best armor in the game.


NBC SUIT
--------

This is a radiation protecting environmental suit, there isnt
much to this armor and I normally don't buy this one at all,
but if you wish to, you can buy it from the BP machine in
the armory room of the shelter B1.


PSYSUIT
-------

This is a specially made suit for the staff of the shelter,
this baby includes a special ANMC monitor thing which I dont
know whats for, but its a good piece of armor none the less
and you should buy it if you dont buy the combat armor from
the armory.


P.A.S.G.T VEST
--------------

This is one of the more useful armor according to the time you
find it at, you can buy this one from Douglas in his trailer,
and according to its dicription this is the standard armor worn
by the marines, you can see them wearing it in the ending parts
when the marines come to the shelter. Besides that this armor
comes with its own emergency health kit for your convenience
and also it will add 20 HP points to your max HP, also it has
the ability to resist the poison status. Very useful.


SHOULDER HOSTER
---------------

This is one for the quick firing area's, this little thing
comes with a quick fire option, but it only has 4 slots for
the attachments and it doesn't have that high of an defense
ratio. It also adds 20 MP to the max MP count if equipped.


SWAT VEST
---------

This is one of the best armors for the starting mission, but
you only find this in the starting mission as well, during the
Akropolis Tower area, check the dead SWAT member body after
taking the escalator up, and you can take it off him. This armor
comes with a quick firing feature, it also comes with its own
emergency health kit so you can be a little safer. It also adds
50 HP and 10 MP to your max HP and MP count, really useful piece

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