Alexey Fayans
2007-09-12 13:49:18 UTC
hi there, Dmitry!
* parasite_eve_ii_i.txt [■■■■■■■■■■■■■■■■■■■■■■········] [22/30] *
of equipment. But unfortunately it cant be kept permanently.
TACTICAL ARMOR
--------------
This is also one of the nicer pieces of armor you can find
in the game, when worn it will add 60 HP to your max HP count
and 30 MP to the MP count, also it comes with its own internal
motion detector device so you dont need to have the GPS as one
of the attachments. Its one of the best things.
TURTLE VEST
-----------
This is one of the smaller vests and according to its description
in the game it can be worn under normal clothing to keep hidden.
Now when you wear this it will add 5 HP to the max HP count and
20 MP to the max MP count, also it will give Aya resistance to
the Paralysis status. Not too useful I say.
_ _ _
___ _____ _____ _ _ ___|_| |_|_|___ ___
| .'| | | | | | | _| | . | |
|__,|_|_|_|_|_|_|___|_|_|_|_| |_|___|_|_|
Here is a list of the different kinds of ammunition you can find
in the game and the right kind of weapons to use them on.
5.56mm RIFLE BULLETS
--------------------
These are the ammo we will be most using if you are following
my walkthrough, this is the standard ammo that can be used on
the M4AI assault rifle, comes in really handy and combined with
the quick fire and energy shot features, it will become a lethal
shower of bullets.
9mm HYDRA BULLETS
-----------------
This is the more common stronger ammunition for the 9mm guns
near the end of the game, its far stronger compared to the
normal Parabellum rounds, since there are very fast firing
weapons that can use this ammo, you should put it to good use.
9mm PARABELLUM BULLETS
----------------------
This is your standard and most common kind of ammo you will
find for the 9mm weapons, really common but also really not
so strong. Use it early on against all enemies but later on
use this ammo when there is only a single enemy in the area
or if your facing the small NMC's like rats and bats.
9mm SPARTAN BULLETS
-------------------
The stronger kind of ammo for the 9mm weapons, its very rare
and you can only find this while defeating items, equip the
medicine wheel to enable rare items, then you may find a bit
more of this ammo. Really strong, save only for the stronger
of the enemies. Use any weapon to fire.
AIRBURST GRENADES
-----------------
These are the second kind of explosive grenades you can find
for your grenade launchers, the rounds are a little more
powerful compared to the normal rounds but they only fire
in an arc shape and it takes a long time for it to reach the
enemy, who can dodge them easily, but still the power is good.
Save them for later encounters.
BUCKSHOT SHELLS
---------------
The basic shotgun shell in stock, these are the regular 12
gauge shotgun shells that spread lead when fired which can
cause for a wider area of shooting, this wide shooting can
come in handy if you are in an area with more then one enemy
in front of you. But the power of the gun is very low. Use
it on a single enemy at a time, or when you have a few weak
enemies in front of you lined together.
FIRE FLY SHELLS
---------------
These are the second strongest shells for your shotgun, the
basic advantage that fire fly shells have is that they release
fire when they hit the target which means that any enemy who
is weak against fire, like the swimming ANMC's, will take
huge amount of damage from this ammo. Keep them stored for
later enemies.
GREANADES
---------
These are your standard explosive grenades, used in all kinds
of grenade launchers, this is in my view the most useful ammo
in the entire game, combine this with the MM1 grenade launcher
the quick shooting ability and energy shot lv 3 then you've
got the most deviating weapon in the entire game.
R.SLUG SHELLS
-------------
Slugs are the most powerful kind of shotgun shells you can
find in the game, since they dont have a scatter, all of the
shells power is concentrated on a single blast, which means
that any enemy in front of it will be blown into bits, use
these shells in combination with the quick shot and energy
shot lv 3 and you've got your second most devastating gun.
Second only to grenade with MM1 launcher
RIOT GRENADES
-------------
These are 40 mm flash bang grenades, even though they do
take some health out of the enemy if they hit, the main
function is to confuse the enemies for a little while to
give you time to kick their arses.
AMMO RELATED TOOLS
------------------
RIFLE CLIP HOLDER
-----------------
This is a clip which can increase your ammo capacity by 30
if used as an attachment. Comes in handy when you know your
going to shoot a lot.
SMG CLIP HOLDER
---------------
This is a clip which can increase your ammo capacity by 30
if used as an attachment. Comes in handy when you know your
going to shoot a lot.
SNAIL MAGAZINE
--------------
A special clip just for the P08 handgun, which normally
holds only 7 bullets, but now thanks to this it can now
hold 32. This makes the gun a little more useful.
_ _ _
| |_ ___ _ _ |_| |_ ___ _____ ___
| '_| -_| | | | | _| -_| |_ -|
|_,_|___|_ | |_|_| |___|_|_|_|___|
|___|
This is the important list, this is the list of all the key
items that you find in the game, the important items.
BAG OF ICE
----------
This item is only available if you are going for the best
ending in the game, when your in dryfield and you have to
save Pierce, head to the ice machine to pick this bag of
ice up. Take three bags to Pierce for three items.
BLACK CARD
----------
Found only in the Akropolis tower, this is a lost forever
item if you dont get it when your first there, you will
find this in the back room of the church where the SWAT
member is assembling the bomb behind the statue, check
the door behind it twice to get this card. Used much later.
BLUE KEY
--------
Found at the key rack near the control room of the Akropolis
tower room, use this key on the key hole inside the control
room to activate the sealed off escalators.
* parasite_eve_ii_i.txt [■■■■■■■■■■■■■■■■■■■■■■········] [22/30] *
of equipment. But unfortunately it cant be kept permanently.
TACTICAL ARMOR
--------------
This is also one of the nicer pieces of armor you can find
in the game, when worn it will add 60 HP to your max HP count
and 30 MP to the MP count, also it comes with its own internal
motion detector device so you dont need to have the GPS as one
of the attachments. Its one of the best things.
TURTLE VEST
-----------
This is one of the smaller vests and according to its description
in the game it can be worn under normal clothing to keep hidden.
Now when you wear this it will add 5 HP to the max HP count and
20 MP to the max MP count, also it will give Aya resistance to
the Paralysis status. Not too useful I say.
_ _ _
___ _____ _____ _ _ ___|_| |_|_|___ ___
| .'| | | | | | | _| | . | |
|__,|_|_|_|_|_|_|___|_|_|_|_| |_|___|_|_|
Here is a list of the different kinds of ammunition you can find
in the game and the right kind of weapons to use them on.
5.56mm RIFLE BULLETS
--------------------
These are the ammo we will be most using if you are following
my walkthrough, this is the standard ammo that can be used on
the M4AI assault rifle, comes in really handy and combined with
the quick fire and energy shot features, it will become a lethal
shower of bullets.
9mm HYDRA BULLETS
-----------------
This is the more common stronger ammunition for the 9mm guns
near the end of the game, its far stronger compared to the
normal Parabellum rounds, since there are very fast firing
weapons that can use this ammo, you should put it to good use.
9mm PARABELLUM BULLETS
----------------------
This is your standard and most common kind of ammo you will
find for the 9mm weapons, really common but also really not
so strong. Use it early on against all enemies but later on
use this ammo when there is only a single enemy in the area
or if your facing the small NMC's like rats and bats.
9mm SPARTAN BULLETS
-------------------
The stronger kind of ammo for the 9mm weapons, its very rare
and you can only find this while defeating items, equip the
medicine wheel to enable rare items, then you may find a bit
more of this ammo. Really strong, save only for the stronger
of the enemies. Use any weapon to fire.
AIRBURST GRENADES
-----------------
These are the second kind of explosive grenades you can find
for your grenade launchers, the rounds are a little more
powerful compared to the normal rounds but they only fire
in an arc shape and it takes a long time for it to reach the
enemy, who can dodge them easily, but still the power is good.
Save them for later encounters.
BUCKSHOT SHELLS
---------------
The basic shotgun shell in stock, these are the regular 12
gauge shotgun shells that spread lead when fired which can
cause for a wider area of shooting, this wide shooting can
come in handy if you are in an area with more then one enemy
in front of you. But the power of the gun is very low. Use
it on a single enemy at a time, or when you have a few weak
enemies in front of you lined together.
FIRE FLY SHELLS
---------------
These are the second strongest shells for your shotgun, the
basic advantage that fire fly shells have is that they release
fire when they hit the target which means that any enemy who
is weak against fire, like the swimming ANMC's, will take
huge amount of damage from this ammo. Keep them stored for
later enemies.
GREANADES
---------
These are your standard explosive grenades, used in all kinds
of grenade launchers, this is in my view the most useful ammo
in the entire game, combine this with the MM1 grenade launcher
the quick shooting ability and energy shot lv 3 then you've
got the most deviating weapon in the entire game.
R.SLUG SHELLS
-------------
Slugs are the most powerful kind of shotgun shells you can
find in the game, since they dont have a scatter, all of the
shells power is concentrated on a single blast, which means
that any enemy in front of it will be blown into bits, use
these shells in combination with the quick shot and energy
shot lv 3 and you've got your second most devastating gun.
Second only to grenade with MM1 launcher
RIOT GRENADES
-------------
These are 40 mm flash bang grenades, even though they do
take some health out of the enemy if they hit, the main
function is to confuse the enemies for a little while to
give you time to kick their arses.
AMMO RELATED TOOLS
------------------
RIFLE CLIP HOLDER
-----------------
This is a clip which can increase your ammo capacity by 30
if used as an attachment. Comes in handy when you know your
going to shoot a lot.
SMG CLIP HOLDER
---------------
This is a clip which can increase your ammo capacity by 30
if used as an attachment. Comes in handy when you know your
going to shoot a lot.
SNAIL MAGAZINE
--------------
A special clip just for the P08 handgun, which normally
holds only 7 bullets, but now thanks to this it can now
hold 32. This makes the gun a little more useful.
_ _ _
| |_ ___ _ _ |_| |_ ___ _____ ___
| '_| -_| | | | | _| -_| |_ -|
|_,_|___|_ | |_|_| |___|_|_|_|___|
|___|
This is the important list, this is the list of all the key
items that you find in the game, the important items.
BAG OF ICE
----------
This item is only available if you are going for the best
ending in the game, when your in dryfield and you have to
save Pierce, head to the ice machine to pick this bag of
ice up. Take three bags to Pierce for three items.
BLACK CARD
----------
Found only in the Akropolis tower, this is a lost forever
item if you dont get it when your first there, you will
find this in the back room of the church where the SWAT
member is assembling the bomb behind the statue, check
the door behind it twice to get this card. Used much later.
BLUE KEY
--------
Found at the key rack near the control room of the Akropolis
tower room, use this key on the key hole inside the control
room to activate the sealed off escalators.