Discussion:
[22/30] parasite eve2
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Alexey Fayans
2007-09-12 13:49:18 UTC
Permalink
hi there, Dmitry!

* parasite_eve_ii_i.txt [■■■■■■■■■■■■■■■■■■■■■■········] [22/30] *

of equipment. But unfortunately it cant be kept permanently.


TACTICAL ARMOR
--------------

This is also one of the nicer pieces of armor you can find
in the game, when worn it will add 60 HP to your max HP count
and 30 MP to the MP count, also it comes with its own internal
motion detector device so you dont need to have the GPS as one
of the attachments. Its one of the best things.


TURTLE VEST
-----------

This is one of the smaller vests and according to its description
in the game it can be worn under normal clothing to keep hidden.
Now when you wear this it will add 5 HP to the max HP count and
20 MP to the max MP count, also it will give Aya resistance to
the Paralysis status. Not too useful I say.



_ _ _
___ _____ _____ _ _ ___|_| |_|_|___ ___
| .'| | | | | | | _| | . | |
|__,|_|_|_|_|_|_|___|_|_|_|_| |_|___|_|_|


Here is a list of the different kinds of ammunition you can find
in the game and the right kind of weapons to use them on.


5.56mm RIFLE BULLETS
--------------------

These are the ammo we will be most using if you are following
my walkthrough, this is the standard ammo that can be used on
the M4AI assault rifle, comes in really handy and combined with
the quick fire and energy shot features, it will become a lethal
shower of bullets.


9mm HYDRA BULLETS
-----------------

This is the more common stronger ammunition for the 9mm guns
near the end of the game, its far stronger compared to the
normal Parabellum rounds, since there are very fast firing
weapons that can use this ammo, you should put it to good use.


9mm PARABELLUM BULLETS
----------------------

This is your standard and most common kind of ammo you will
find for the 9mm weapons, really common but also really not
so strong. Use it early on against all enemies but later on
use this ammo when there is only a single enemy in the area
or if your facing the small NMC's like rats and bats.


9mm SPARTAN BULLETS
-------------------

The stronger kind of ammo for the 9mm weapons, its very rare
and you can only find this while defeating items, equip the
medicine wheel to enable rare items, then you may find a bit
more of this ammo. Really strong, save only for the stronger
of the enemies. Use any weapon to fire.


AIRBURST GRENADES
-----------------

These are the second kind of explosive grenades you can find
for your grenade launchers, the rounds are a little more
powerful compared to the normal rounds but they only fire
in an arc shape and it takes a long time for it to reach the
enemy, who can dodge them easily, but still the power is good.
Save them for later encounters.


BUCKSHOT SHELLS
---------------

The basic shotgun shell in stock, these are the regular 12
gauge shotgun shells that spread lead when fired which can
cause for a wider area of shooting, this wide shooting can
come in handy if you are in an area with more then one enemy
in front of you. But the power of the gun is very low. Use
it on a single enemy at a time, or when you have a few weak
enemies in front of you lined together.


FIRE FLY SHELLS
---------------

These are the second strongest shells for your shotgun, the
basic advantage that fire fly shells have is that they release
fire when they hit the target which means that any enemy who
is weak against fire, like the swimming ANMC's, will take
huge amount of damage from this ammo. Keep them stored for
later enemies.


GREANADES
---------

These are your standard explosive grenades, used in all kinds
of grenade launchers, this is in my view the most useful ammo
in the entire game, combine this with the MM1 grenade launcher
the quick shooting ability and energy shot lv 3 then you've
got the most deviating weapon in the entire game.


R.SLUG SHELLS
-------------

Slugs are the most powerful kind of shotgun shells you can
find in the game, since they dont have a scatter, all of the
shells power is concentrated on a single blast, which means
that any enemy in front of it will be blown into bits, use
these shells in combination with the quick shot and energy
shot lv 3 and you've got your second most devastating gun.
Second only to grenade with MM1 launcher


RIOT GRENADES
-------------

These are 40 mm flash bang grenades, even though they do
take some health out of the enemy if they hit, the main
function is to confuse the enemies for a little while to
give you time to kick their arses.


AMMO RELATED TOOLS
------------------

RIFLE CLIP HOLDER
-----------------

This is a clip which can increase your ammo capacity by 30
if used as an attachment. Comes in handy when you know your
going to shoot a lot.


SMG CLIP HOLDER
---------------

This is a clip which can increase your ammo capacity by 30
if used as an attachment. Comes in handy when you know your
going to shoot a lot.


SNAIL MAGAZINE
--------------

A special clip just for the P08 handgun, which normally
holds only 7 bullets, but now thanks to this it can now
hold 32. This makes the gun a little more useful.


_ _ _
| |_ ___ _ _ |_| |_ ___ _____ ___
| '_| -_| | | | | _| -_| |_ -|
|_,_|___|_ | |_|_| |___|_|_|_|___|
|___|

This is the important list, this is the list of all the key
items that you find in the game, the important items.


BAG OF ICE
----------

This item is only available if you are going for the best
ending in the game, when your in dryfield and you have to
save Pierce, head to the ice machine to pick this bag of
ice up. Take three bags to Pierce for three items.


BLACK CARD
----------

Found only in the Akropolis tower, this is a lost forever
item if you dont get it when your first there, you will
find this in the back room of the church where the SWAT
member is assembling the bomb behind the statue, check
the door behind it twice to get this card. Used much later.


BLUE KEY
--------

Found at the key rack near the control room of the Akropolis
tower room, use this key on the key hole inside the control
room to activate the sealed off escalators.
Alexey Fayans
2007-09-12 13:49:18 UTC
Permalink
hi there, Dmitry!

* parasite_eve_ii_i.txt [■■■■■■■■■■■■■■■■■■■■■■■·······] [23/30] *



BOWMAN CARD
-----------

Can be found after killing the first BOWMAN creature which
gives you the death message, this card is primarily used to
open the door leading into the Operating room, after that
used on the final boss area to activate the bridge. Also
used to open the shutter in the parking lot.


COMPUTER MAGAZINE
-----------------

This magazine can be found in the SLEEPING QUARTERS in
the shelter B1, its only function is to tell you about the
password that is needed to turn the terminal in the B2
laboratory on. Found on one of the beds.


DRYFIELD MAP
------------

Baldwin will give this to you after the first day is over
in his office, check it. Its a over view map of the entire
town of Dryfield. Nothing more.


ELECTRIC CAR KEY
----------------

This key is found on the car control panel in the parking
lot, all you have to do is use this key on the car after
you have opened the shutter where its hiding. Use it when
you want to get back in the shutter too.


FACTORY KEY
-----------

Found by using the magnet on the little grating beneath
the door which leads to the factory from the back side,
nothing more to it.


JERRY CAN
---------

Found in the storage room in the second floor of the
Dryfield motel storage room, with this you can get to
the gas station and use it o the gas pumps to fill the
can, after that give it to Gary Douglas.


JUMPER PLUG
-----------

You can find 2 in the game, first one is found inside the
control panel that you have to use them in, the second one
is found on the dead body after defeating the big puma NMC
boss. Check its body for it.


LOBBY KEY
---------

This is the key that Gary gives to you when you ask him
to lend you his car, use this key on the blue door in the
same alley that has the stairs that take you to the second
floor to the area where Aya's motel room is located.


MIST MANUAL
-----------

Basic information about what MIST is and what they're job
is, found in the MIST headquarters building.


MIST SEARCH WARRENT
-------------------

This search warrant is one of the items that Eric Baldwin
gives you after telling you about the incident in the
Mojave desert area, its just an item to view. Nothing else.


MICRO DEVICE
------------

This can be found twice in the game, first after you kill
the woman who transforms into the ANMC at the Akropolis
Tower. Secondly if you meet Pierce in the Pod gantry, he
will give this to you as a transmitter.


MOTEL ROOM 6 KEY
----------------

A key to the motel room no 6 located on the second floor
of the motel, proceed here to continue the story after
Gary Douglas gives it to you.


MOTEL ROOM MASTER KEY
---------------------

Found after opening the cash register in the Lobby of
the hotel, you can use this key to open just about every
room that was locked before, also opens the storage room
on the second floor, where the jerry can is.


MONKEY WRENCH
-------------

Mr Douglas tells you that you can use his tools after you
find that the dresser is bolted to the wall, it can be
found in the garage where the red truck was, check the
back area of the garage, the shelf with the tools on it.


MR DOUGLAS'S MESSAGE
--------------------

This message can be found on the canister that Flint gives
to you if you saved him in that boss fight, given to you
after you've escaped the shelter and are in the military
base camp. Check the canister.


MAGNET
------

Can be found on the fridge in the bar, you must use this
to take the factory key located in the grating below the
factory door. Nothing more to it.


NMC PICTURE
-----------

This NMC photograph is one of the items that Eric Baldwin
gives you after telling you about the incident in the
Mojave desert area, its just an item to view. Nothing else.


OAK BOARD
---------

Found on the left side room in the mines after the start of
the second disc, need this to cross over the broken bridge
area in the mines. Use it on the gap and thats it.


PIERCEs MEMO
------------

If you are going for the good ending and met Pierce in the
Pod gantry, after the phone line in Eve's room is cut, go
and check the Pod gantry and check on the phone in there
you will find this note, ideal item for the good ending.


PANTHEON KEY
------------

The SWAT member injured in the lobby of the Akropolis Tower
will give this to you, use it to open the door leading
into the cafeteria.


RED KEY
-------

Found on the floor after the scene where No 9 tries to kill
Rupert in the church of the Akropolis tower, use this on
the control panel next to the blue key, this will stop the
fountain outside, now you can check whats under the water.


ROPE
----

Found in the alley with the door to Gary's trailer, Flint
will tell you where it is, so just follow him. This is a
necessary item and is needed to go down the well .


SALOON KEY
----------

Found on the dead body at the top of the water tower, use
it on the back door of the saloon bar, nothing more to it


SCIENTIFIC JOURNAL
------------------
Alexey Fayans
2007-09-12 13:49:18 UTC
Permalink
hi there, Dmitry!

* parasite_eve_ii_i.txt [■■■■■■■■■■■■■■■■■■■■■■■■······] [24/30] *

This is the journal that the woman was reading before she
turned into the bit ANMC in the Akropolis tower, read it
and you'll find some interesting information about NMC
and mitochondria.


SUV KEY
-------

Pierce will give this to you after you save him for the
first time in the water tower area, go and open his SUV
in the gas tank area to find items inside of it.


TEDDY BEAR
----------

Found next to No 9's motor bike in one of the tunnels that
leads out of the shelter near the end of the game, take it
and use it on Flint if you want to save the blind marine
and get one of the best guns in the entire game.


TRUCK KEY
---------

Mr Douglas will give this to you after the boss fight with
the flame mouth boss, talk to Mr Douglas in the bottom area
and he will hand this to you, talk to Pierce to start the
car and get on your way.


YOSHIDA CARD
------------

Only obtained if you do not do the Full moon gate puzzle,
Kyle will give this to you, it has the same function as the
BOWMAN's card.





9.
!*!*!*!*!*!*!*!*(`'╖.╕ ╕.╖'┤)╕.╖'┤)╕.╖'┤)*!*!*!*!*!*!*!*!*
_ _ _
___ ___ ___ ___ ___ ___ _ _ | |_|___| |_
| . | | -_| | -_| _| . | | | | | |_ -| _|
| _|# |___|_|_|___|_| |_ |_ | |_|_|___|_|
|_| |___|___|

!*!*!*!*!*!*!*!*(`'╖.╕ ╕.╖'┤)╕.╖'┤)╕.╖'┤)*!*!*!*!*!*!*!*!*


Here is a list and descriptions of all the PE's that you can
find in the game. Keep in mind that FIRE and WIND are attack
PE's , WATER is healing PE and EARTH is abilities PE




FIRE ELEMENTAL PARASITE ENERGIES
--------------------------------


PYROKINESIS
-----------

This is the most used Parasite energy for me in the entire game
Aya will fire a burst of small fire balls on the enemy in front
of her, the number of fire balls depends on the level of the
spell. Lv 1 casts 1 fire ball and Lv 3 casts three fire balls.
It can be used with just about every enemy in the game. Mostly
useful with enemies which are weak against fire.


COMBUSTION
----------

This spell will create a big circle of fire in the area in front
of Aya, really useful if the enemies are in front of you in a
circular area since it casts really quickly, the damage you do
depends on the current level of the spell. Not that used by me.


INFERNO
-------

This is the ultimate attacking spell in the entire game, when
used it will cause just about every thing on the screen to go
kaboom. If you have this on level 3 then it will be the single
most strongest attack in the entire game. If your on level 3
save this one for the bosses. It drains too much MP thats the
only weak point.



WIND ELEMENTAL PARASITE ENERGIES
--------------------------------

NECROSIS
--------

Fires a purple shot similar to Pyrokinesis, but if inflicts
poison on any enemy in the game, even the bosses. It will keep
on slowly draining the health out of the enemy, drain power
depends on the level of the spell. A very useful spell.


PLASMA
------

Another useful attacking spell for several reason, first off
this spell will cause most of the ANMC's to fall down and be
stunned for a while giving you time to take them out with the
normal weaponry, secondly if there are any invisible golem's
in front of you, the electricity will cause them to become
visible again. Really deserves to be upgraded to level 3.


APOBIOSIS
---------

This isnt that useful of a spell, it will only paralyze the
enemies in front of you, and that doesn't really work either
Not worth the upgrading.



WATER ELEMENTAL PARASITE ENERGIES
---------------------------------

METABOLISM
----------

This is one of the most useful spells if your in a long battle
with bosses, after casting it, the spell will slowly restore
your health and at the same time protect you from any status
affects. Keep casting it during the boss battles.


HEALING
-------

This isnt a useful spell as it converts the MP into HP, but
we dont want that now do we, since our MP is equally as
important to us as the HP. Ignore it.


LIFEDRAIN
---------

Now we're talking, what this beautiful spell will do is suck
the energy from the enemies close to you and give it to you
as your HP. Really useful and adds insult to injury.



EARTH ELEMENTAL PARASITE ENERGIES
---------------------------------

ANTIBODY
--------

Use this spell against any and all bosses, this spell once
casted will make a shield around Aya which will reduce the
damage that you take from there on from any enemy, really
comes in handy when your in a battle against fast attacking
or hard hitting enemies. Use it often during battles.


ENERGY SHOT
-----------

This is my second favorite spell after Inferno, what this will
do is increase the impact power of your standard bullets, so
all you have to do is cast this and fire with your normal ammo
for more damage then they normally do, the best use of it comes
when you've thte MM1 grenade launcher, the quick shot ability
and a boss in front of you, cast the spell and watch the grenades
fly by.


ENERGY BALL
-----------

By god I have no idea what this does, i've never even used this
while playing the game. Sorry folks.







10.
!*!*!*!*!*!*!*!*(`'╖.╕ ╕.╖'┤)╕.╖'┤)╕.╖'┤)*!*!*!*!*!*!*!*!*
_ _ _ _
___ ___ ___ _____|_|___ ___ | |_|___| |_
| -_| | -_| | | -_|_ -| | | |_ -| _|
Alexey Fayans
2007-09-12 13:49:18 UTC
Permalink
hi there, Dmitry!

* parasite_eve_ii_i.txt [■■■■■■■■■■■■■■■■■■■■■■■■■·····] [25/30] *

|___|_|_|___|_|_|_|_|___|___| |_|_|___|_|

!*!*!*!*!*!*!*!*(`'╖.╕ ╕.╖'┤)╕.╖'┤)╕.╖'┤)*!*!*!*!*!*!*!*!*



Here is a long list of all the different kinds of ANMC's
that you fight in the game.

Some of the names are derived from IGN. Thank you guys.
The list of what you get after killing them is also derived
from IGN, I hope you guys done mind ;-).



CHATTERING ANMC's
-----------------

These are by far the creepiest ANMCs in the entire game, they
will start laughing when they come down of the holes, mostly
fought in the trash compactor areas in B3 of the shelter.

After winning
BP = 48 XP = 42


RAT NMC's
---------

Not like the big ass rats from the first parasite eve games,
they are just wild rats, kill them with your weakest gun at
a good distance. Dont get close to them as they can poison
your character. Fire works good too.

After winning
BP = 22 XP = 4


CATERPILLER NMC's
-----------------

You will fight most of them along with the other little things
like the rats, they're a little stronger in the health then
the rats, but the same strategies work best against them.

After winning
BP = 28 XP = 6


PUMA ANMC's
-----------

You will occasionally run into them once you start in the
dryfield area, they have a very mean charging attack, step
out of their way when you see them charging towards you,
pyrokinesis works best on them. Hit them from a distance.

After winning
BP = 50 XP = 75


BATS
----

No they're not mutated in any way, these are just your
average wild bats, you'll only encounter them two or three
times in the entire game but they always come in a pack of
two dozen or more, best thing to do is fire a buck shot
round, the scatter will kill almost every bat in a single
fire, if they're all close to each other.

After winning
BP = 18 XP = 5


FAT ANMC's
----------

Fought various times in the game, these fat one's dont have
much of a moving thing, instead they have a long arm attack
ot back them up, reminds me of the bandersnatchers from
Code : Veronica. Use gun fire or Pyro from a good distance.

After winning
BP = 102 XP = 152


MOTH NMC's
----------

Moths are very rare in the game but very annoying too, they
can cause darkness status on you if your hit by them, which
would stop you from firing your gun. Best thing is to fry
them with fire from a good distance.

After winning
BP = 18 XP = 2


SCORPIONS
---------

Fought in any area where there is sand, they will emerge out
of the sand to attack you, best thing is to use normal ammo
from a distance, after killing them dont step into their
acid blood or you'll be poisoned.

After winning
BP = 8 XP = 20


INVISIBLE SPIDERS
-----------------

These can be very annoying when they're disappeared, if you
manage to hit them with a bullet then they will come back
out to reveal themselves, at that time blast them with fire
or use ammo combined with energy shot to kill them quicker.

After winning
BP = 36 XP = 106


MOSQUITOES
----------

Exactly the same as the bats

After winning
BP = 36 XP = 12


EXPLODING NMC's
---------------

Only found in a few places, these little NMC's will have beak
like mouths, any way if you kill them then they will explode
which will cause damage to anything that is near them, Aya
too, use this to your advantage and blow them next to each other

After winning
BP = 28 XP = 8


GREMLIN NMC's
-------------

These are the little bastards that wrecked Aya's car in the
game, the best strategy against them is to use the combustion
fire PE, since they're in a group of two or three at a time,
you can easily catch them in the circle of the flame.

After winning
BP = 62 XP = 10


PIRANHAs
--------

Fought only in the Akropolis tower before you can cross over
the bridge leading to the heliport, the best thing to do is
just run from them since they are damn near impossible to
target with anything because of their quick speeds.

After winning
BP = 36 XP = 6


SWIMMING ANMC's
---------------

Found in the shelter area at places which have big water
bodies around them, these things are extremely weak with
fire so you should always use pyro level 3 or inferno on
them, try to kill them quickly as they can hit you with
bolts of electricity.

After winning
BP = 88 XP = 70


AMOEBA's
--------

You can find 2 kinds of ameba's in the shelter area, the
blue one's are more common but the red one's are very rare
they cannot be harmed with bullets, so use fire magic like
inferno to fry every one in the area, necrosis works too.

After winning
BP = 86 (420 red) XP = 12 (16 red)


MAGGOTS
-------

They are very similar to the caterpillars but they only
drop down from the tree's in the neo ark and the akropolis
tower, use the same strategy against them.
Alexey Fayans
2007-09-12 13:49:18 UTC
Permalink
hi there, Dmitry!

* parasite_eve_ii_i.txt [■■■■■■■■■■■■■■■■■■■■■■■■■■····] [26/30] *

After winning
BP = 68 XP = 16


BEETLE's
--------

One of the most annoying enemy in the game they always come
out in groups of 6 or 10. The best thing against them is to
cast plasma lv 3 on the group so they flip over, once they
are on their back they're virtually dead. Kill them quickly
using normal fire power before they straighten themselves.

After winning
BP = 53 XP = 15


BOWMAN's CREATURE
-----------------

Another very annoying enemy in the game, even though you only
fight a few of them in the entire game not counting the big boss
but each fight is like a small boss fight itself. The best thing
to do against them is to blast them with pyrokinesis from a good
distance or use necrosis to poison them for constant damage.

After winning
BP = 158 XP = 105


SUICIDE ANMC's
--------------

You will only fight them along with the chattering NMC's, they
will roll towards you slowly and explode when they are near you
always run away from them and shoot with any weapon from a good
distance and take care of them.

After winning
BP = 20 XP = 6


RAPTOR ANMC
-----------

You will find them only in the Neo Ark facility, they remind me
of the raptors in Jurassic Park, they can run really fast and
tackle you down while running, the best thing against them is
to use plasma to knock them down then use fire power to kill them.

After winning
BP = 200 XP = 115


SPIKEBACK STRANGER
------------------

Same as the above enemies, use something electric to knock them
down to the floor and kill them using the normal fire power
combined with the energy shot ability.

After winning
BP = 82 XP = 42


SKULL STALKER
-------------

They do exactly the same thing as the exploding NMC's so use
the same methods of killing them from a distance with a few
normal ammunition.

After winning
BP = 32 XP = 2


WEAK FAT NMC's
--------------

The FAT NMC's that you find in the earlier parts of the game
are much too weak to be compared with the stronger one's that
you find later on in the game, they are very easy to kill even
with the normal 9mm ammunition from a good distance. Distance
is the key remember that.

After winning
BP = 36 XP = 12


TRIPPLE HEAD
------------

Very similar to the suicide NMC's, they will also roll towards
you and explode as soon as they touch you, the only difference
they have is that they have three heads. Otherwise use exactly
the same methods against them as the suicide ANMC's.

After winning
BP = 12 XP = 6


INVISIBLE GOLEM
----------------

These are the most rare and the most annoying kinds of golem's
since they will be invisible until they have to attack , the
badder thing is that they will attack you from the behind at
first so they always have one free attack to get you with.
Now the thing to do when fighting them is to use the plasma
to un-hide them or knock them out, after that use the normal
fire power or pyrokinesis to kill them quickly. Stick to the
walls so that they cannot warp in behind you.

After winning
BP = 2500 XP = 400


GREEN GOLEM
-----------

The golem's that have green suits on are mostly the weakest
of the three kinds but still they're very annoying on their
own, they will mostly have green laser swords coming out of
their hands, the best thing to do against them is use the
grenade pistol combined with the energy shot to knock them
down quickly, once they're down continue firing until they
finally die.

After winning
BP = 400 XP = 250


GRAY GOLEM
----------

These are very annoying golems, if they have swords in their
hands then use the same method as we use with the green one's
to get rid of them quickly, they can also have grenade guns
on their hands, they will launch slow firing grenades on you
which can cause various status effects if they hit you. If
the golem stands still and forms a shield around itself then
your weapon won't do anything to it, wait for it to take the
shield down and attack, attacking them from the blind side
is the quickest method to kill them.

After winning
BP = 400 XP = 250





11.
!*!*!*!*!*!*!*!*(`'╖.╕ ╕.╖'┤)╕.╖'┤)╕.╖'┤)*!*!*!*!*!*!*!*!*
_ _ _ _
| |_ ___ ___ ___ ___ ___ | |_|___| |_
| . | . |_ -|_ -| -_|_ -| | | |_ -| _|
|___|___|___|___|___|___| |_|_|___|_|

!*!*!*!*!*!*!*!*(`'╖.╕ ╕.╖'┤)╕.╖'┤)╕.╖'┤)*!*!*!*!*!*!*!*!*



Here is a list and descriptions of the boss battles in
big detail.



NO. 9 HELI PORT FIGHT
---------------------

This is the first real boss fight in the game, you should know
some stuff about this boss, if you are too close to the boss it
will use its flaming gun blade to attack you, so never get too
close to the boss. The boss will often toss a grenade in your
direction but you can easily dodge it so if you see it coming
in your direction, start running around. Now lets begin.

From the start, you should have the hydra bullets equipped,
empty them into the boss, then equip the grenade pistol from
the attachment window, fire all available grenades into no 9
while maintaining a good distance. After your done, the boss
still might not be dead. If its still kicking after taking all
the grenades then there's an alternate strategy.

Run behind the walk way in the direction where the elevator
was. Along the way, in the middle of the walk ways you will
find a black and yellow electrical box, aim at it with your
weapon, now wait for No 9 to follow you, when its right NEXT
to the box, press fire, the electrical cables will do a huge
amount damage to no9. If its still alive after that use the
remaining electrical boxes to fry his ass or use your
remaining ammo to finish the job.

After the battle
BP = 800 XP = 500



BIG CAMOFLAUGED ANMC
Alexey Fayans
2007-09-12 13:49:18 UTC
Permalink
hi there, Dmitry!

* parasite_eve_ii_i.txt [■■■■■■■■■■■■■■■■■■■■■■■■■■■···] [27/30] *

--------------------

As soon as you come into this room, you will come face to
face with an er.. invisible looking boss, actually its not
THAT invisible and you can see it even when its camouflaged.

Pyrokinesis is the best bet against this boss, especially if
its leveled up. Blast it with Pyrokinesis a few times and
when your MP gets low use the standard ammo to finish the job,
over all not so hard of a boss.

After beating the boss, you will get some shotgun shells and
a protein capsule, you should put IT in your attachment list.

After the battle
BP = 200 XP = 500



NO. 9 DRYFIELD FIGHT
--------------------

Alright, this boss isn't that tough but getting damage on
it is the hard part, there is a risk involved in my method
but you can kill the boss much quicker this way, now get a
bit close to No 9. Not so close that he throws you around,
but close enough to get in the range of his gun blade. When
he starts to raise his sword to attack get ready, as soon as
the sword starts to come down, blast him with a Pyro spell or
a shot from the Grenade launcher ( you had it attached didn't
you ? ). THIS method has a very high risk value of you being
hurt but this will also take a huge chunk out of the boss's
health.

Otherwise you can just stay away from him and waste just about
every single ammo and every bit of MP you have on this boss
from a distance, that will do very low damage to him per hit
but atleast you'll be safe, finish the fight how ever you want.

After the battle
BP = 300 XP = 800



BIG FLAME SPITTING NMC FIGHT
----------------------------

Alright , so here's the situation of the fight, your at the
balcony thats on the second floor of the hotel outside the
room doors, and the boss will be in the courtyard, his head
will be the only thing visible to you clearly and thats what
we can shoot at. Now, right as the fight starts you should
know that you should stick to the walls of the rooms, dont
walk towards the edge of the balcony's or the NMC's hands
will easily crush you, taking out tons of HP instantly.

The best method of killing this boss is to use the highest
level of pyro which i hope you did, or use energy shot and
fire away at the boss with grenades from the grenade pistol
and rifle rounds after the grenades are finished. The best
place to execute the firing from is the corner of the area
between your motel room and the storage room where we got
the gasoline tank from.

You can avoid a lot of the NMC's punches standing in that
corner, once your there, use the energy shot PE from the
menu and after that start firing grenade after grenade, and
rifle rounds after that. If the boss starts doing the fire
thing then run around in the balcony so as to avoid the
flame.

Now there's a little extra challenge to this boss fight,
if you can not get the boss damaged enough in less then
five minutes after the boss fight starts, Gary's dog will
walk in and the boss will kill it. This will instantly
lead you to the bad ending (believe me). So try to damage
the boss a lot during the first five minutes, if you've
done considerable damage then you will have a little scene
of the boss holding its bloody face.

If your damaged and your HP is low, dont hesitate in using
the recovery items from your attachment lists. Continue
the energy shooting from the corner and soon enough the
boss will melt and die.

After the battle
BP = 1000 XP = 2000



GIANT PUMA ANMC FIGHT
---------------------

Alright, this fight can be annoying or really simple, that
depends on the player who's playing. Things you should know
before the fight are that the boss runs way fast and its damn
impossible for you to catch up to it when it starts running
so your best bet is to wait for IT to attack you. Secondly,
never stand in a place for more then a few moments because
every once in a while the boss will do a running charge
attack on you and if your standing in its path, your dead
I say.

Now, as for the fighting part, as soon as the battle starts
cast antibody on you and energy shot as well, wait for the
boss to get in plain view and blast it with the grenade gun.
You will notice that there are a few barrel's lying around
and you can target at them too. Now here's a little smart
trick, wait for the boss to come near you and when its near
or close to a barrel, destroy it. This will most likely
instantly kill the boss.

After the battle
BP = 200 XP = 300



GIANT PUMA ANMC FIGHT II
------------------------

No wonder the first fight seemed so easy, now we have to
kill it once more for the sake of it, all the methods of
beating him are same except that now the boss is even more
faster and stronger then before, and this time you should
always keep on running because the boss will often just
pounce out of no where and damage you instantly, also it
will try to throw you around so be careful about that.

The barrel's are the key to victory this time as well even
though one barrel will not kill it this time, it will make
the boss considerably weak, two barrel's is as most as it
can take I think. Also, if you decide to shoot the boss to
death, then use the grenade launcher combined with energy
shot and it should be enough.

After the battle
BP = 300 XP = 500




SUCKS-A-LOT ANMC BOSS
---------------------

The reason for such an idiot boss name will soon be apparent to
you , now looking at the situation where we are at, and what
the boss can do to us. Make sure that you have the grenade
pistol equipped with the regular grenades loaded into it. Now
the boss will be too far off from you to attack normally, so
what it will do is that it will start sucking air and the trash
from the entire dumpster area.

Aya will also slowly start to get sucked in, but thats the only
weak time of this boss, as soon as it starts sucking in air, you
cast energy shot on yourself and fire a grenade into the open
mouth of the boss, after that quickly start to run in the
opposite direction because if the boss catches you in its mouth
its instant game over. Fire another shot if you can and you'll
damage it enough.

Now, take special caution in not trying to hit the boss after his
mouth is closed because if you do then, not only will it not cause
any big damage to the boss but it will also piss him off and he
will call in small chattering ANMC's (who keep laughing all the
time) into the room through the dump holes. This can be really
annoying.

Also make sure to stay a bit away from the boss and in the middle
of the dump area since the boss will often do a lightning attack
which can hurt a lot too. Now if the boss happens to call out the
chattering ANMC's then take out the gun with hydra rounds in it
and blast those little bastards first then continue with the boss
blasting with the same method.

After quiet a few hits the boss will finally die. If there were
any chatting ANMC's before he died then they will still remain,
get rid of them to end the fight completely. You will get tons
and tons of EXP and BP after this battle, I say we deserve it.

After the battle
BP = 200 XP = 500



SUCKS-A-LOT ANMC BOSS II
------------------------

As soon as the boss fight starts screw the boss and run as far
as you can go in this ultra huge hallway, at the end your path
will be blocked by a chasm, but there is a little inlet with a
press-able tile on the floor, stand on it and aya will think to
herself that by pressing this tile the elevator below the chasm
is slowly rising. Now while we are waiting for the super slow
moving elevator to come up lets get the boss here.

Run close to the boss and lure him to come after you by firing
at his face a couple of times with any weapon, the boss will
slowly walk after you towards its inevitable doom. But be ready
for his sucking attack and make sure that you dont get sucked
into the boss's mouth. After the elevator is completely up you
Alexey Fayans
2007-09-12 13:49:18 UTC
Permalink
hi there, Dmitry!

* parasite_eve_ii_i.txt [■■■■■■■■■■■■■■■■■■■■■■■■■■■■··] [28/30] *

can cross over it to the other side, there is another similar
press-able tile on the other side of the elevator, do you guys
get what we have to do. Lure the boss so that he is completely
on the elevator and you press the tile, the elevator will go down
and the trash compactor system will kill the boss for you.

Tons of EXP and BP for you now.


After the battle
BP = 200 XP = 700



POWER GENERATOR ANMC
--------------------

From when the "fight" begins, walk up to the area behind the ANMC
and you'll spot a control panel here, destroy it. Now walk up to
the front part of the ANMC, in front of its face and take out any
gun you want, preferably the guns which use the 9mm ammo since the
boss will do virtually nothing in the battle.

Start blasting away on the boss, take all your time, the boss will
eventually die out and half of the power of this place is now not
flowing. We did it haha

After the battle
BP = 200 XP = 400



POWER GENERATOR ANMC II
-----------------------

Exactly the same as above.




BIG SWIMMING ANMC FIGHT
-----------------------

Now this is one helluva boss, its quiet easy if you have any
idea of what we're facing here, first off cast inferno 3 or
pyro three to take big chunks out of the boss's HP, inferno
works best and combined with the additional power that the OFUDA
will give you, it will take out one huge part of the boss's HP.
Once you start getting low on MP and dont have any MP restoring
items, then cast energy shot once and use the grenades and the
grenade pistol to finish the job up. Not that hard. You will get
a good amount of XP and BP after the battle.

After the battle
BP = 1000 XP = 400



EXTRA LARGE BOWMANs CREATURE
----------------------------

Do you remember that BOWMAN's creature we fought a while before,
well this thing is almost exactly like that, except only 30 or
so times much larger, far more stronger and with more attacks
then ever before.

Here's a little info about the boss, this boss has over 4k HP
and can heal itself if you take it down, the child standing
behind the boss can not be hurt so dont bother wasting ammo
on her. Using offensive PE like pyro and inferno will not do
that much damage to this boss, so dont waste your MP trying to
cast attacking Parasite energies.

Now, what do we do against this boss you ask, well for starters
as soon as you enter the room cast energy shot on your character
and first off take out the 2 MP draining speakers in this room,
after that case antibody on yourself to reduce damage, then get
in front of the boss and start blasting away with grenades.
The grenades will do a constant amount of damage.

When ever the boss does ANY of its attacks, start moving around
since most of its attacks are really slow and you can easily
dodge them, if your low on health using healing PE or recovery
items from your attachments, but continue the energy shot and
grenade combo, this boss will take a lot of grenades to die.
Some where around 40 or so. But it will die, believe me.






MITOCHONDRIA EVE
----------------

Now, the first thing you'll notice about this boss is that it
has about 6 places you can hit, arms, head stomach, back side.
First, we're going to hinder its movements. So start running
around the creature when you've reached its back side. Quickly
cast energy shot lv 3 on yourself and take out the MM1 GRENADE
LAUNCHER from the attachment list.

Now blast the tail of the boss from behind, you should be able
to get a few good shots thanks to this awesome gun. As soon as
the tail part gets finished the boss's movements will become
very slow. Now you can easily run from its line of sight. Now
if you want to gain the max amount of BP and XP from this fight
then I would recommend you to run around out of the sight of the
boss and finish off both of its arms one at a time.

It also helps killing as many parts of the boss as you can before
the head since each one of the parts has its own paralyzing
attack which will cause either a status damage or just damage.
Once your satisfied with your work, run in front of the boss and
fire a few grenades square in its head. When the head falls off
the core in the middle of the chest will finally open.

NOTE, that the core will take a few seconds to charge a big
attack and IF that attack hits you, its as good as game over for
you in a single attack, now to counter this attack, run quickly
around in any direction to get the hell out of its sight, the
super attack is a little wide too so you have to be quick. Also
cast antibody to give yourself a minor chance of surviving one
of the super attacks.

Now cast Energy shot lv 3 once again if it runs out, now start
running around the boss keeping mind not to get in its path if
its charging the super attack. But we still have to kill the boss
and the core's the way to do it. Now get to a little side of the
boss and wait for it to open its mouth for charging, you can fire
off one or two rounds and run for the hills before the charge is
done. After that from which ever side you were running from, quickly
shoot a grenade or two into its core before it closes it.

Continue it like this with a combo of grenades and energy shots,
use recoveries if your health gets low, and soon the boss will die.
This was a hard one.

After the battle
BP = 20000 XP = 5000





EVE's REBIRTH
-------------

Yes, its the EVE we knew and hated before, and she's back here
once again thanks to the mini eve and mitochondria baby. Eve
will come out in front of you to start the fight. IMMEDIATELY
get to the right corner of the bridge, dont stay in the middle.
If you stay in the middle then your as good as dead, believe me.

Now, after you have successfully reached the right side area
first off cast antibody on yourself, after that cast energy
shot on yourself and get ready with the grenade launcher. Now
lets talk about the fight. The boss has one or two trademark
attacks. First the boss will come down from a great height and
smack itself in the middle of the bridge where we were once
standing. While eve is slowly flying away from there, fire off
one or two quick shots of the grenades over to her.

Secondly, the boss will do a head first charge right where you
are standing often, if that attack hits you then you'll be very
damaged, so as soon as you see Eve coming in your direction,
quickly scatter left or right and get the hell out of its way.
If you are able to dodge the attack then eve will smack against
the wall and will retreat slowly, giving you a little time
to smack a grenade or two in her.

If she hits you with this attack then she will disappear in a
portal right after attacking you, now she will emerge right
from the center of the screen, keep your eyes on its base and
as soon as you see a weird distortion happening, quickly start
firing off grenades over there.

Besides that, the boss will make a little transparent copy of
itself, the clone will come right for you and hit you while the
real Eve flies up, hit the clone with a grenade before it can
even reach you to get rid of it. Now continue this on slaught of
grenade from your part and soon the boss will change its attack
tactics. Now the boss will stand in the middle of the bridge and
get ready for a big magic spell.

During the boss's charging you will notice your MP bar rising,
dont wait for the boss to make its move, cast a new wave of
energy shot and stuff the boss full of a couple of grenades
while its charging, not only is eve vulnerable at that time
but you hitting her will also cause her to stop attacking, now
that was a close one lol. Now eve will do a mix of all the
attacks that she's been doing through the whole fight.

This fight will take any where from 50 or more grenade from
your part so I really hope that you had all the the grenades
that we'll be needing in this fight. Soon Eve stars to bleed
that means its almost over, continue the slaughter and soon
the fight will end with Eve pulling off a stunt.

After the battle
Alexey Fayans
2007-09-12 13:49:18 UTC
Permalink
hi there, Dmitry!

* parasite_eve_ii_i.txt [■■■■■■■■■■■■■■■■■■■■■■■■■■■■■·] [29/30] *

BP = 10000 XP = 500






13.
!*!*!*!*!*!*!*!*(`'╖.╕ ╕.╖'┤)╕.╖'┤)╕.╖'┤)*!*!*!*!*!*!*!*!*
_ _
___| |_ ___ ___| |_ ___
| _| | -_| .'| _|_ -|
|___|_|_|___|__,|_| |___|

!*!*!*!*!*!*!*!*(`'╖.╕ ╕.╖'┤)╕.╖'┤)╕.╖'┤)*!*!*!*!*!*!*!*!*


EXTRA GAME MODES
----------------


REPLAY MODE
-----------

After you finish the game once you will be asked to make
a save at the end, playing through it you can get this mode.
Reply mode is just the normal game played once more and you
get to start with all the EXP and BP that you collected in
the last game, also to your advantage you can buy some NICE
weapons early on in the game at any weapon purchasing shop.
Also you can buy your spells from the last game at really
cheap prices from any weapon shop, even the level three one's
like inferno or plasma.


BOUNTY MODE
-----------

This mode means exactly what it stands for, your main focus
if your playing this mode is to collect as much bounty as
you can, this is unlocked along with the REPLAY mode when
you finish the game for the first time, your BP and EXP won't
be as high as in replay mode but you'll start off with a
decent amount, the best thing about the mode is that you will
start facing the golem enemies right from the Akropolis tower
and they will give tons of BP and XP from the start, so if you
are good with the rifle then you can earn very large amounts
of BP and XP before the game is over. Very VERY large amount.
Besides large amount of BP, the disadvantage is that you can
not buy leveled up magic's from the shops :( and you will have
to re-envoke them. But they'll be cheaper.


SCAVENGER MODE
--------------

This is the second hardest mode you can play the game, you
will truly have to be a scavenger if you want to finish this
mode, the game difficulty is really hard. Weapons are far
more expensive then ever before, such travesty. The enemies
will be twice as stronger in attack and defense both. You
will start the game with a HP count of only 10, but on the
plus side you can buy the MM1 grenade launcher very early.
You can only unlock this mode if you finish any version of
the game with over 65000+ EXP at the end, this is more easily
done while playing the bounty mode. You can unlock the final
difficulty setting, the NIGHTMARE mode only by finishing this
mode once.


NIGHTMARE MODE
--------------

Take every bad thing from the nightmare mode and multiply it
x5 and now you will have nightmare mode, the enemies are
tougher to kill then most bosses, and the golem's can make
mince meat out of Aya quicker then you can say "hi im bill"
Aya is weak like a sissy person and she cant do that high
of a damage to any enemy. Atleast you start with more HP
then scavenger mode.




UNLOCKABLE ITEMS
----------------

GUNBLADE
--------

Ah yes, its the good old gun blade from final fantasy 8. A little
shorter but oh well, you can get this by finishing the game with
an S rank and the good ending, also you can steal this from No 9
with the medicinal wheel equipped when you fight him in dryfield,
that of course can only be done in replay mode since you only have
the medicinal wheel in the shop in that mode.


HYPERVELOCITY GUN
-----------------

Finish the game with an A ranking and get the good ending, buy
this gun from Jodie's fire arm room shop at 20k BP, this gun
will end all ANMC's life quicker then a knife via a heart.


MONKS ROBE
----------

Complete the game with the lowest rank, the rank L, and you can
now buy it from Jodie in the replay mode, worth 3K i think.




GAMESHARK CODES FOR NA VERSION
------------------------------

Infinite Ammo R1 & R2

d00715180008
3007280900ff
d00715180002
3007280b00ff
d00715180088
3007280900ff
d00715180082
3007280b00ff


Press Square for HP, MP & Fine Condition

d00715180080
80073ba203e7
d00715180080
80073ba603e7
d00715180080
80073bac0000
d00715180080
80073ba003e7
d00715180080
80073ba403e7
d00715180080
800728300064




14.
!*!*!*!*!*!*!*!*(`'╖.╕ ╕.╖'┤)╕.╖'┤)╕.╖'┤)*!*!*!*!*!*!*!*!*
_
___ ___ _ _|_|___ _ _ _
| _| -_| | | | -_| | | |
|_| |___|\_/|_|___|_____|

!*!*!*!*!*!*!*!*(`'╖.╕ ╕.╖'┤)╕.╖'┤)╕.╖'┤)*!*!*!*!*!*!*!*!*


Well here it is, my first mini review of a square game, I hope
I can do it well, unlike other review I will talk about its
good and bad parts separately.


The GOOD
--------

The game has many many good things about it, first off its a
sequel to a very good game, which is good itself. Secondly
the graphics, even though are non 3D look absolutely stunning
for a 32 bit console and Aya looks gorgeous then any female
on the PS1. The game has a very nice plot and it ties in and
separates from the first one in good fashion, this is a common
problem with sequels, they often lack in the story department.

The BAD
-------

Obvious bad points are that the game doesn't utilize the RPG
like features too much, they're mostly there to kill your
enemies quicker, and where PE 1 was a good merge between
survival horror and RPG, this one looks more of a survival
horror only game, resembling the resident evil series in more
ways then one. Also, the game is a bit short for a 2 disc game,
the first disc especially is really short on actual gameplay.
Besides that its all good.

The UGLY
--------

The ANMC's of course, what else.






15.
!*!*!*!*!*!*!*!*(`'╖.╕ ╕.╖'┤)╕.╖'┤)╕.╖'┤)*!*!*!*!*!*!*!*!*!*!*
_ _ _ ___ _ _
| |___ ___ ___| | |_|___| _|___ ___ _____ ___| |_|_|___ ___
Alexey Fayans
2007-09-12 13:49:18 UTC
Permalink
hi there, Dmitry!

* parasite_eve_ii_i.txt [■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■] [30/30] *

| | -_| . | .'| | | | | _| . | _| | .'| _| | . | |
|_|___|_ |__,|_| |_|_|_|_| |___|_| |_|_|_|__,|_| |_|___|_|_|
|___|

!*!*!*!*!*!*!*!*(`'╖.╕ ╕.╖'┤)╕.╖'┤)╕.╖'┤)*!*!*!*!*!*!*!*!*!*!*


LEGAL LAWS
----------

MUST READ !!

This guide was made only for the purpose of helping other people,
and I dont intend to use it for profit, and I would really really
appreciate it if no one else does it too. This guide is as free as
everyone of us is. Use it nicely. The following sites have are the
special sites who this guide belongs too in full right...

( PS ... this doesnt mean that other sites cant use the guide, any site
which I want this guide to go to and any site which tells me before
using it shall be allowed )

www.planetdreamcast.com/residentevil
www.rebiohazard.com
www.gamefaqs.com
faqs.ign.com
www.neoseeker.com
www.cheathappens.com
www.gamerhelp.com
www.supercheats.com

On another note I dont think I need to mention that this guide is also
protected by the international copyright laws and that makes it about
as illegal as any bad thing for anyone to plagiarize it, I ask everyone
to keep there eyes open and if they ever see this guide being used for
the wrong reasons then please dont hesitate to contact me and I shall
see what I can do about it, dont think of this as a joke because
plagiarism is not that uncommon nowadays, several great authors works
are plagiarized for money and thats.. very VERY bad..

This guide was made by Adnan Javed , better known as ChandooG on the
Gamefaqs message boards, I made this guide just for the people for
free to be used as a source of making your game easy and enjoyable...
or if you dont understand in those words or you think of using this
guide for profitable purposes then know this that I have a very
qualified lawyer in my family :) get the picture.

Parasite Eve all its characters and all the logo's are copyright of
SquareEnix . I am in no associated with square and this guide is an
un official work. Parasite Eve is a registered trademark of SquareEnix



* CONTACTING INFORMATION
----------------------


Want to drop an email to me ?! please make sure of the following things
before sending me an email

* look in the walkthrough for any puzzle or monster related questions
first.. dont find it there.. mail me.

* Please DONT mail me about how good you are in the particular game
and how bad i suck.. hehe those will go to the trash ASAP

God any question about the game ?

Use this address : ***@hotmail.com
or ***@gmail.com


* CREDITS AND THANKS
------------------

* God of course for making the whole world like it is today
and a special thanks for making me lol ;-)

* My hands, i can say without a doubt that i may be one of
the fastest typers alive.

* GameFaqs.com , for allowing people such as me to show off
their writing skills, or even learn that common men can
also make walkthrough's for games, I mean three years ago
I didnt know what a FAQ was.

* All the people who use this walkthrough for making their
game easy, not for their profitable gains, a special
thanks to the web sites who use it by asking my permission
first , and keeping it in its original unedited .txt format.



______, ___ ___ , _ ____
(_) | /| | / (_) / (_)/|/ \ (| \
| |___| \__ \__ | | | |
_ | | |\/ / | | _| |
(_/ | |/\___/ \___/ | |_/(/\___/

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